Pippi P. 👀
Computer Engineer, Game Dev, PM.
🎓 B.S. Computer Engineering @Boston University ‘26
📍 Boston, Massachusetts
🌏 Speaks English, Mandarin.
Projects
My solo entry won first place in a 9-day game jam competition.
Original app idea for a product management project
Analyze the the best airline to avoid delay in different season.
Immersive game with Rigging + Cinemachine
using Android Studio & Firebase Cloud Database
Design + Assembly using Onshape CAD and Arduino
Using Astar Pathfinding
Using Onshape
Logo redesign
Experiences
R&D Technical Intern, Advanced Technology Interactive
Universal Creative
Orlando, FL
Internship
January - August 2024
- Worked in ATI R&D department, researched new interactive technology, contributed to design, iteration, and testing for blue-sky project for Universal park attraction innovation.
- Improved reinforcement learning tasks and configurations for quadruped robot locomotion and stylized physics-based character control training (AMP).
- Trained and deployed policy for robot Sim2Real (NVIDIA Isaac Lab), collaborated with NVIDIA SA team, improved locomotion and training efficiency.
- Contributed to GenAI initiative to design a high-fidelity metahuman with custom groom in Maya XGen, integrated and shipped in Unreal Engine, work demoed at major internal company event.
- Designed and streamlined conversational Metahuman, created conversation experience with fully-rigged facial lip-syncing animation and speech generated on runtime.
- Proposed and led independent project, designed timeline and successfully applied for R&D funding.
- Presented project to company executive, prototype was taken to next production phase, and patent is under evaluation.
- Designed various internal tools using Python, C++, Flask, accelerated project iterative efficiency by 200%.
IT Support Technician, Information System & Technology
Boston University
Boston, MA
Part-Time
August 2022 - December 2023
- Communicated with clients to troubleshoot hardware and software in-person and on call.
- Delivered technical support for technology solutions relating to software licensing, DUO authentication, password reset.
- Trained new staff on addressing technical issues and on handling customer services.
Read more about me in:
Computer Engineering
I am passionate about working on projects that makes an impact on the community.
Game Development
I am an indie game developer that build 2D and 3D games primarily using Unity.
Product Management
I am passionate about collaborating with teams of people and solving problems.
Design
I create UI, 2D and 3D for apps, games, promotional posters for organizations.