I am familiar with:
Game Engine: Unreal Engine, Unity
Language: C#, C++, UE Blueprint, Python, Java, XML
Other Related Software: Git, Maya, Blender, Figma, Plastic SCM, Android Studio, Xcode, Firebase.
I have a pair of artistic eye while geared up with technical skillset. I have experience designing backend mechanics, UI, level design, as well as publish/promotion for a game. I have experience leading a team of programmers and working closely with sound designers and 3D artist on building a collaborative project.
Recently I interned at Universal Creative, I had the privilege to work on a few exciting internal, UE-based project.
A few of my early work entered game jams and won a few awards.
Gamification is a concept that can be implemented in everyday-application that could unlock unique potentials for software development, Read more about a project of mine here where I implement game elements in a finance app.
Featured Mini Games
🏆 Game Jam Awards
⭐ ”Promise Across the Wall” in
UDC Game Jam #25
Ranked #1 (out of 41) Overall
- #1 - Overall
- #1 - Theme
- #1 - Innovation
⭐ ”Hero’s Redemption” in
GameDev.TV Game Jam 2023
Ranked #55 (out of 1004) on Story
- #74 - Theme
- #144 - Aesthetics
⭐ ”Save Molly” in
Brackey’s Game Jam 2022
Ranked # 71 (out of 738) on Innovation