Unity
I have 3 years of experience using Unity for game development. I specialize in creating the main game loop and level design, but I have experience working on all aspects of game development as I have been developing several indie games using Unity, from backend mechanics, to UI, to level design, audio/sound effects, and post processing. I am familiar with packages like Cinemachine, and Astar AI Pathfinding. I also have experience collaborating with sound designer and 3D/graphic artist on a project. Several games I made entered itch Game Jam and some got high rankings in the competition. Read more about awards and rankings here.
Android Studio
I have experience building Android app using Android Studio. I have experience with developing both backend framework and UI design. In a project, I worked as project lead on a group project using Android Studio (Java + XML) to build a small-scale moblie game. In this project, I worked on both front-end and backend development of the game. I developed the game mechanics for the “Name Game” section, and the online leaderboard component invovling cloud database, while also serves as the head of UI/UX. Read more about the project here: Rated #1🥇Android Mobile Game App
XCode
I self-taught to use Xcode and have built an Instagram clone that contains all the main features including posting image/videos, likes and comments, profile pages etc.
Firebase Database
I have used Firebase database for managing leaderboard data for Android mobile games and for iOS social media app.
Onshape
I use Onshape to model my engineering design in my engineering class. I have used it to modeled enclosures for camera module, Arduino assembly, and various letter designs. You can see some of my design here.
Blender
I have been using blender for one year for modeling mostly assets and characters for game developments for one year. I have built rigid structure as well as organic characters with skin modifiers. I also have some experience in sculpting and shading.